Tabletop puzzle preparation

Puzzle
Generator

Give them an objective.
Leave useful clues.
Prepare the next choice.

Illustration of adventurers studying symbol tiles crystals water channels and a sanctuary mechanism
Components. Clues. Hints. Running guidance.VISINVOKE account and Desktop Control Centre.

An obstacle with a purpose

Make the puzzle part of the adventure.

Prepare what the group sees, tries and learns.

Begin with the interaction

Choose how characters engage with the puzzle: logic, symbols, a mechanism, a route, a riddle or a cooperative challenge. Put its objective in the scene.

Prepare your running material

Bring the components, rules, clues and intended answer together. Review the explanation, hints, wrong-answer responses and ways to move the adventure forward.

Illustration of a tabletop puzzle model with symbol wheels coloured gems paths gates and lanterns

Components players can describe

Give the puzzle a physical form.

The illustration brings symbol wheels, coloured gems, paths, gates and a row of lanterns into a tabletop puzzle model.

Prepare the components, layout and interaction rules for your chosen puzzle family. Review how the visible clues relate to the intended answer, then refine the material for your scene.

Puzzle material and running guidance

An objective. Clues. Choices.

Prepare the puzzle, then refine it for the table.

Choose a puzzle family

Explore logic, sequence, mechanism, symbol, route, riddle, cooperative, environmental or magical puzzle material. Choose the kind of interaction you want at the table.

Set the scene

Choose difficulty and environment, then place the puzzle in the adventure. Give the characters a reason to pay attention to its objective.

Objective and components

Build the puzzle around an objective, components and a layout. Give the Dungeon Master concrete material to describe and arrange.

Rules of interaction

Prepare how characters interact with the puzzle. Review the rules alongside the clues and intended answer before using the material.

Clues and an intended answer

Keep the clues, intended answer and ordered explanation together in the Dungeon Master material. Refine them for the puzzle you want to run.

Progressive hints

Prepare hints that reveal more as the group needs help. Decide when and how to introduce them during the session.

Wrong answers and reset

Include responses to wrong answers and guidance for resetting the puzzle. Choose consequences that fit the tone of your adventure.

Alternatives and a bypass

Prepare acceptable alternatives and a way around the obstacle. Give yourself options when the group takes an unexpected approach.

Separate player material

Use the player handout alongside the full Dungeon Master version. Review the handout before sharing, particularly after editing the puzzle.

Keep and refine puzzles

Save puzzles to your signed-in account, reopen them, compare versions and keep useful variations. Copy, print or export the material you want to use.

Illustration of adventurers cooperating across symbol tiles a crystal mechanism and large gears

Make room for cooperation

Give everyone something to notice.

The illustration shows a group working across symbol tiles, a crystal mechanism and a large set of gears. Several characters are involved in the same scene.

Choose whether the puzzle calls for cooperation, and decide how clues become available. Prepare progressive hints and responses to wrong answers so you have useful running material as the group explores.

A focused workflow

From the obstacle to the table.

Choose, prepare, review and share.

Choose the puzzle

Start with family, difficulty and environment. Place the objective where it makes sense in the adventure.

Prepare the interaction

Refine components, layout, rules, clues and intended answer. Set time pressure, magic and cooperation to suit the scene.

Prepare help and recovery

Review the progressive hints, wrong-answer responses and reset guidance. Decide which alternative approaches and bypass fit your group.

Review the table material

Keep the full Dungeon Master material, then review the separate player handout. Refine the clues and explanation before the session.

Illustration of adventurers celebrating beside an open sanctuary with books gems and discoveries

The adventure continues

Decide what the puzzle opens.

The illustration shows adventurers celebrating beside an open sanctuary filled with books, gems and other discoveries.

Place the puzzle within a larger adventure. Decide what access, information or opportunity follows the intended answer, an accepted alternative or a bypass. Keep those story choices in your hands.

Keep useful designs

Reopen. Compare. Refine.

A puzzle collection for your own sessions.

Save to your account

Keep puzzles in your signed-in VISINVOKE account. Reopen and rename them, search the collection and use tags to find material again.

Compare and keep variations

Compare puzzles and duplicate a useful design. Use version history to return to earlier material as you refine the scene.

Dungeon Master material

Copy the full version or export the structured puzzle material with clues, intended answer, hints and reset guidance. Review it for the session you are preparing.

Player handout

Print a separate player handout for the table. Check what it contains before sharing, especially after changing the puzzle or its explanation.

Questions and answers

Know the puzzle workflow.

Preparation, review, hints, records and account access.

What kind of puzzle material can I create?

Choose logic, sequence, mechanism, symbol, route, riddle, cooperative, environmental or magical play. Prepare the objective, components, rules, clues, intended answer and running guidance.

How do I begin?

Start with the puzzle family, difficulty and environment. Refine placement, time pressure, magic, cooperation, clues, consequences, reset behaviour, alternatives and a bypass.

How do hints and wrong-answer responses help?

Progressive hints give you material to introduce when the group needs help. Wrong-answer responses and reset guidance let you plan what happens when a choice does not match the intended answer.

What should I review before the session?

Review the interaction rules, clues, intended answer and explanation together. Refine the material for your group, and decide which alternatives and bypass fit the adventure.

How do I keep and share the material?

Save to your signed-in account and use reopening, search, tags, comparison and version history. Copy or export the Dungeon Master material, or print a separate player handout and review it before sharing.

Where do I open Puzzle Generator?

Open it from the Generators collection in VISINVOKE Desktop Control Centre. Create an account or sign in and use your account installer page for DCC and your premium products.

Illustration of a desktop workspace connected to documents, devices and a personal collection

Continue in VISINVOKE

Your account. Your workspace.

Create a VISINVOKE account or sign in. Get Desktop Control Centre through your account installer page and open Puzzle Generator.

Browse your premium products through your account. Keep your puzzle preparation together in the desktop workspace.